WELCOME TO JEMAPUR.NET
Music | Latest Releases
Inner Universe 2023 UN_N
Unsensed Sensibilia 2023 UN_N
Xentral Processing Unit 2023 UN_N
Mode Cleaner 2021 Omen Wapta
OST | Film-Score
HUMANITY 2023 enhance | tha ltd.
TOWER OF THE SUN 2020 Ultra-Vybe
Composition | Selected Commissions
HUMANITY 2023 enhance | tha ltd.
JIDA Motion Identity 2022 JIDA
AURA 2021 KALKUL
TOWER OF THE SUN 2018 PARCO | Spoon.
KAMUY 2016 NION
Installation | Selected Commissions
decode 2021 menewal edition zero
The Essence Of Serendipity 2020 Media Ambition Tokyo
"The Essence Of Serendipity" is an installation created in collaboration between Sansan DSOC and Qosmo, for "Media Ambition Tokyo [MAT]".
Qosmo visualizes face-to-face encounters using an algorithm based on a vast amount of data from Sansan's business card application "Eight".
Media Ambition Tokyo
RESONANCE: Synesthesia + Feedback 2019 De School
De School was licensed by the city of Amsterdam in 2016 as part of the anti-squatting policy,
and the building originally used as a technical school is now a complex that is being run for a five-year term.
It has a diverse range of residencies, including a club, art space, atelier, cafe, restaurant and gym, was founded by Ernst Matens.
In May 2019, they were invited to be the first artist-in-residence for their first-ever residency program.
The exhibition titled "RESONANCE" will take place in an art space in the club,
and as the viewing time of the exhibition is dependent on the opening hours of the club,
the exhibition will be divided into four phases of the month, each of which will be transformed over the course of one weekend.
In collaboration with the sculptor Victoria Galvani, who was assigned on the recommendation of the curator,
we designed a steel structure floating in the air in the exhibition space and installed it together with the technical staff of the
A small camera was installed at the apex of the central part of the structure suspended from the ceiling
to extract data such as the differences in light and dark, coordinates, and the speed of change of the structure's surroundings.
Using these data as input values, openFrameworks is used to create a video work called "Feedback"
that continues to change organically in real time.
"Synesthesia" is a synesthesic sulational algorithm that uses TidalCycles and SuperCollider
to create a synesthesia experience that changes sound in response to human movement.
Thanks to the venue and the visitors generated unexpected reactions to the installation,
which revealed the psychological aspects of the people.
The program was made possible through the generous cooperation of Studio The Future, Best NL/Lokaal International.
Studio The Future
Panta Rhei 2019 GLASSLOFT
The Sun Of Underground 2018 EXPO'70 Commemorative Park
Advertising | Selected Commissions
INFOBAR 20th Anniv. Movie 2023 au by KDDI
TOKYO NODE 2023 MORI BUILDING
Created an original soundtrack of the concept movie for TOKYO NODE,
a new information dissemination center at Toranomon Hills, a global business center, which will open in the fall of 2023.
adidas | MOUSSY 2017 S/S 2017 adidas | MOUSSY
TARO HORIUCHI 2013 A/W 2013 TARO HORIUCHI
THE PLAYFACE 2009 SONY | PlayStation
Commission Enquiries EN
Currently, we mainly accept the following types of work:
· Compose original soundtracks for ex. films, spatial designs, and any purposes
· Create Sounddesign/Sound-Effects for ex. ideogames, apps, and products
· Development of interactive sound algorithms for installations, exhibitions
· Improvisation, installation and workshops focusing on modular synthesizers
· Mixing with higher resolution and spatial processing for any digital audios
· HD treatment of harmonic overtones/density of sound in time direction prior to mastering
The production fees vary depending on the project's scale and scope of work.
Please feel free to contact us with the detailed information of your request.
Commission Enquiries JP
· 映像, 空間デザインなどのためのオリジナル・サウンドトラックの作曲
· ゲーム, アプリ, プロダクトなどのサウンドデザイン・サウンドエフェクトの制作
各種制作費は, ご依頼内容や, プロジェクトの規模・範囲によって異なります.
JEMAPUR is a wave addict, electronic musician, sound designer/coder.
Centering his interest in sounds, frequencies, and phenomena generated by all types of waves, he uses modular synthesizers to materialize an ecosystem of sound that transforms and circulates through time and space. Through this, he experiments and researches areas that can influence and expand the perceptions and cognitive activities of the experiencer.
In 2019, with the cooperation of Studio The Future, he held a month-long exhibition "RESONANCE: Synesthesia + Feedback" at the club and complex facility De School in Amsterdam, Netherlands, alongside sculptor Victoria Galvani.
He was also responsible for the entire music and sound effects production for the game "HUMANITY (2023)", developed jointly by tha. and Enhance, expanding his field of activity.
His recent works include the release of LP "Mode Cleaner (2021)" from the emerging label Omen Wapta, led by Woody'92 based in Delft, Netherlands, and in 2023, he has released three works from UN_N.
© 2016 Наталка Дяченко, at KYIV
© 2018 Tadamasa Iguchi, at TOKYO
© 2023 self-portrait
last updated: 20 Jan, 2024・0am